Colors! 3D dev diary – share your love!
A feature in the Colors! Gallery that has been asked about a bunch of times is being able to embed your paintings on pages outside the gallery. Ben recently stepped up to the challenge, and I’m proud to show the first embedded painting here. (Instructions on how to embed stuff is available here).
Pretty one, isn’t it (and it looks even nicer in 3D). Go on into the gallery and like it, so he will paint more for us! It’s painted by my friend David Peixoto, who you will see more of in a future dev diary. I meant to release this one on Valentine’s day, but I had to put that on hold as Nintendo of Europe found a few issues in Colors! 3D that I had to fix. That went well however, and Colors! 3D is now in the late-stage testing.
Speaking of Colors! 3D, I wanted to briefly talk about other ways to export your works. In previous dev-diaries, I’ve mentioned two ways of sharing your paintings with the Gallery Integration and Paint with Friends. The third one is that you can export your painting directly to the SD card. A cool aspect of that is this: the Colors! painting format is vector based and because of that, you can export paintings in higher resolution that they were initially painted with. The default resolution for Colors! 3D is 854×512 for a standard widescreen painting, but thanks to the export, you can get paintings in resolutions up to 1600×960 directly from your 3DS!
This will of course allow you to bring your painting over to a computer, where you can do post it to Facebook or whatever. Also, thanks to Nintendo’s recently released SwapNote you can send your exported Colors! 3D paintings directly to the people on your 3DS’s friends list, and I bet that we’ll see more stuff coming from Nintendo to let you share the images on your 3DS.