<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Collecting Smiles</title>
	<atom:link href="http://www.collectingsmiles.com/news/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.collectingsmiles.com/news</link>
	<description>Personal blog of Jens Andersson and news about Collecting Smiles projects</description>
	<lastBuildDate>Wed, 08 Feb 2012 00:12:07 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3</generator>
		<item>
		<title>Colors! 3D dev diary &#8211; The final stretch</title>
		<link>http://www.collectingsmiles.com/news/colors-3d-dev-diary-the-final-stretch/</link>
		<comments>http://www.collectingsmiles.com/news/colors-3d-dev-diary-the-final-stretch/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 20:22:55 +0000</pubDate>
		<dc:creator>Jens</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.collectingsmiles.com/news/?p=162</guid>
		<description><![CDATA[As you might have heard on our Facebook/Twitter, Colors! 3D is in submission with Nintendo. I got some questions what that means, so I thought I’d talk about that a bit here. Like the other big console manufacturers, Nintendo require all products to go through a submission process to make sure the product works well [...]]]></description>
		<wfw:commentRss>http://www.collectingsmiles.com/news/colors-3d-dev-diary-the-final-stretch/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Colors! 3D dev diary &#8211; Paint with Friends</title>
		<link>http://www.collectingsmiles.com/news/colors-3d-dev-diary-paint-with-friends/</link>
		<comments>http://www.collectingsmiles.com/news/colors-3d-dev-diary-paint-with-friends/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 20:03:53 +0000</pubDate>
		<dc:creator>Jens</dc:creator>
				<category><![CDATA[Colors!]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.collectingsmiles.com/news/?p=146</guid>
		<description><![CDATA[My wife and I recently had the first full-fledged collaborative painting session. Using our two dev-kits, I shared a painting session that she connected to, and we painted together on a single canvas. While I spent a lot of time just testing collaborative paining to make sure everything functioned correctly, I haven’t really been able [...]]]></description>
		<wfw:commentRss>http://www.collectingsmiles.com/news/colors-3d-dev-diary-paint-with-friends/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Colors! 3D dev diary &#8211; Using the 3D outside the Nintendo 3DS</title>
		<link>http://www.collectingsmiles.com/news/colors-3d-dev-diary-using-the-3d-outside-the-nintendo-3ds/</link>
		<comments>http://www.collectingsmiles.com/news/colors-3d-dev-diary-using-the-3d-outside-the-nintendo-3ds/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 19:30:26 +0000</pubDate>
		<dc:creator>Jens</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.collectingsmiles.com/news/?p=133</guid>
		<description><![CDATA[Painting in 3D is obviously one of the core features of Colors! 3D (duh), but it is quite hard to get people to see how cool it is without showing it to them on the actual Nintendo 3DS. There is plenty of stuff happening in getting 3D to work in browsers, but the fact is [...]]]></description>
		<wfw:commentRss>http://www.collectingsmiles.com/news/colors-3d-dev-diary-using-the-3d-outside-the-nintendo-3ds/feed/</wfw:commentRss>
		<slash:comments>23</slash:comments>
		</item>
		<item>
		<title>Colors! 3D dev diary &#8211; What color are you?</title>
		<link>http://www.collectingsmiles.com/news/colors-3d-dev-diary-what-color-are-you/</link>
		<comments>http://www.collectingsmiles.com/news/colors-3d-dev-diary-what-color-are-you/#comments</comments>
		<pubDate>Fri, 30 Dec 2011 20:14:21 +0000</pubDate>
		<dc:creator>Jens</dc:creator>
				<category><![CDATA[Colors!]]></category>
		<category><![CDATA[Game design]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.collectingsmiles.com/news/?p=117</guid>
		<description><![CDATA[The year is almost over, and Colors! 3D is not in your hands yet. This is due to the gallery integration feature. The term that Nintendo uses for features like the integrated gallery is “Rich User Generated Content”. This is not something we see too much of on consoles, so it’s been taking quite a [...]]]></description>
		<wfw:commentRss>http://www.collectingsmiles.com/news/colors-3d-dev-diary-what-color-are-you/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Colors! 3D dev diary &#8211; latency, latency, latency</title>
		<link>http://www.collectingsmiles.com/news/colors-3d-dev-diary-latency-latency-latency/</link>
		<comments>http://www.collectingsmiles.com/news/colors-3d-dev-diary-latency-latency-latency/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 01:45:17 +0000</pubDate>
		<dc:creator>Jens</dc:creator>
				<category><![CDATA[Colors!]]></category>
		<category><![CDATA[Game design]]></category>

		<guid isPermaLink="false">http://www.collectingsmiles.com/news/?p=111</guid>
		<description><![CDATA[I’ve been told that I’m over-zealous about latency. Having spent more than 10 years working in the video-games industry as both an engineer and a designer, I’ve found latency to be one of easiest things to point out that differentiates a good experience from a bad one. It’s usually not easy to fix though. I [...]]]></description>
		<wfw:commentRss>http://www.collectingsmiles.com/news/colors-3d-dev-diary-latency-latency-latency/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Colors! 3D dev diary – painting in 3D</title>
		<link>http://www.collectingsmiles.com/news/colors-3d-dev-diary-%e2%80%93-painting-in-3d/</link>
		<comments>http://www.collectingsmiles.com/news/colors-3d-dev-diary-%e2%80%93-painting-in-3d/#comments</comments>
		<pubDate>Mon, 24 Oct 2011 18:11:59 +0000</pubDate>
		<dc:creator>Jens</dc:creator>
				<category><![CDATA[Colors!]]></category>
		<category><![CDATA[Game design]]></category>

		<guid isPermaLink="false">http://www.collectingsmiles.com/news/?p=86</guid>
		<description><![CDATA[Welcome to the first hopefully many Colors! 3D development diaries. In the time left to the release, I will try to give some insight into what’s gone (and goes) into the development of this… game-app-play-thingy. Yep, we are not really sure how to categorize it either, but that’s ok – that’s one of the things [...]]]></description>
		<wfw:commentRss>http://www.collectingsmiles.com/news/colors-3d-dev-diary-%e2%80%93-painting-in-3d/feed/</wfw:commentRss>
		<slash:comments>47</slash:comments>
		</item>
		<item>
		<title>Power of 2</title>
		<link>http://www.collectingsmiles.com/news/power-of-2/</link>
		<comments>http://www.collectingsmiles.com/news/power-of-2/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 18:38:17 +0000</pubDate>
		<dc:creator>Jens</dc:creator>
				<category><![CDATA[Colors!]]></category>

		<guid isPermaLink="false">http://www.collectingsmiles.com/news/?p=80</guid>
		<description><![CDATA[Nope. Despite the semi-nerdy name, this is not a technical post. Now that Colors! 3D is finally announced, I wanted to talk about all the fun I get to have now, talking to various entities who are interested in all that we’re doing at Collecting Smiles. And one thing I have learned in the process [...]]]></description>
		<wfw:commentRss>http://www.collectingsmiles.com/news/power-of-2/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Collecting Smiles reborn</title>
		<link>http://www.collectingsmiles.com/news/collecting-smiles-reborn/</link>
		<comments>http://www.collectingsmiles.com/news/collecting-smiles-reborn/#comments</comments>
		<pubDate>Mon, 21 Mar 2011 02:47:41 +0000</pubDate>
		<dc:creator>Jens</dc:creator>
				<category><![CDATA[Colors!]]></category>

		<guid isPermaLink="false">http://www.collectingsmiles.com/news/?p=64</guid>
		<description><![CDATA[The last 6 months have been quite interesting. With an office setup in downtown San Francisco, we are now pushing to grow Collecting Smiles into a full fledged developer. Our initial goal is to build on Colors!, the small hobby project I started working on it 2007. With the abundance of new touch sensitive devices and [...]]]></description>
		<wfw:commentRss>http://www.collectingsmiles.com/news/collecting-smiles-reborn/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Leaving Lucas</title>
		<link>http://www.collectingsmiles.com/news/leavinglucas/</link>
		<comments>http://www.collectingsmiles.com/news/leavinglucas/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 21:33:01 +0000</pubDate>
		<dc:creator>Jens</dc:creator>
				<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://www.collectingsmiles.com/news/?p=51</guid>
		<description><![CDATA[LucasArts day 572. Last Friday was my last day at LucasArts. It’s been a fantastic time, but now it’s time for me to move on. During my time there I got to lead a design team working on experimental games focused on creating new IPs. As a designer and programmer having worked on both small [...]]]></description>
		<wfw:commentRss>http://www.collectingsmiles.com/news/leavinglucas/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Story reflection</title>
		<link>http://www.collectingsmiles.com/news/story-reflection/</link>
		<comments>http://www.collectingsmiles.com/news/story-reflection/#comments</comments>
		<pubDate>Mon, 04 May 2009 03:38:37 +0000</pubDate>
		<dc:creator>Jens</dc:creator>
				<category><![CDATA[Game design]]></category>
		<category><![CDATA[LucasArts]]></category>

		<guid isPermaLink="false">http://www.collectingsmiles.com/news/story-reflection/</guid>
		<description><![CDATA[LucasArts day 112. So, I never followed up on GDC. The weather was beautiful and I had a great time seeing some of my old friends. I only had chance to attend one day of sessions but that meant that I got to see industry-legend Hideo Kojima’s keynote about Metal Gear Solids evolution and Keita [...]]]></description>
		<wfw:commentRss>http://www.collectingsmiles.com/news/story-reflection/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>

