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About Collecting Smiles

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Collecting Smiles is an independent developer based in Stockholm, Sweden. Collecting Smiles was founded by Jens Andersson in 2007, while on sabbatical from his dual role as Creative and Engineering Lead at Starbreeze Studios in Sweden. He used Collecting Smiles to experiment with new gameplay types and share his findings with the gaming community.

Today, Collecting Smiles has a simple mission — use experimentation to create fresh new interactive experiences and offer new outlets for people’s creativity.

Contact

info@collectingsmiles.com
Collecting Smiles, Folkskolegatan 22C, 117 35 Stockholm, Sweden

 

About Jens Andersson

Jens Andersson is a game-designer, programmer and artist working in the games-industry. Educated by the underground demo-scene as a member of groups like Yodel and TBL, Jens became one of the founding members of Swedish game developer Starbreeze in 1998. There he held multiple key roles within design and programming as well a seat at Starbreeze’s steering board. In 2009, Jens moved to the US to join LucasArts where he worked as a Lead Designer. After some time in the house of Star Wars, he decided to fully commit to Collecting Smiles and set up office in San Francisco, US.

Key accomplishments

2011-2012, Colors! 3D, Designed and developed the painting app for Nintendo 3DS, along with Colors! for other platforms and the online gallery. Colors! 3D was awarded Metacritic’s 3DS Game of the Year 2012.

2004-2007, The Darkness, Lead Designer and Tools Programmer on the first-person Action/Adventure for Xbox 360 and PlayStation 3.

2002-2004, The Chronicles of Riddick: Escape from Butcher Bay, Lead Game Designer and Lead Game Programmer on the first-person Action/Adventure for Xbox and PC.

2000-2002, Enclave, Lead Game Programmer, Game Designer and Project Manager on the third-person Action/Adventure for Xbox and PC.

Selected press and appearances

December 2008, Gamecyte, Interview about Colors!
May 2008, Speaker at Nordic Game in Malmö, Sweden, Discussing the development of The Darkness
February 2008, Edge Online, Honored with spot 72 of the Hot 100 Game Developers of 2008
February 2008, Modojo, Interview about Rorschach, homebrew and Collecting Smiles
January 2007, Speaker at Future Film Festival in Bologna, Italy, Previewing and discussing The Darkness
September 2006, GTtv, Video-interview about The Darkness
Mobygames, profile of Jens Andersson